109 games and counting
Fractions, phonics, shapes, telling time, money skills. Every game is a real game, not a worksheet with buttons.
What your child will actually learn
Every game is tagged by grade and builds a real skill. Here is how the library maps to kindergarten through second grade. See every game by grade.
Kindergarten
Counting and coin names, comparing which is worth more, making ten, shapes and sorting, letter sounds and rhymes. 80 games tagged for kindergarteners. See kindergarten games
1st grade
Addition and tens-and-ones, telling time, counting money and grocery totals, skip counting, word building and spelling. 101 games tagged for first grade. See 1st grade games
2nd grade
Making change, running the cash register, fractions, 3D shapes, measuring, and elapsed time. 75 games tagged for second grade. See 2nd grade games
Built for how families actually play
One parent login covers the whole family. Kids earn stars by finishing levels and spend them dressing up their cat. Nothing is ever sold for real money inside the club.
Sibling profiles
Each kid gets their own cat, stars, and progress under one parent account.
Stars for real wins
Stars are earned by actually finishing game levels, never for just opening a game.
Learning paths
Math, Reading and Discover trails move in order, so every game builds on the one before.
Cat Shop
Kids spend earned stars on outfits for their tabby. The cat becomes their profile picture.
Play time limits
Parents set a daily cap. Kids get a friendly warning before time is up.
Weekly parent email
Every Sunday: what your kid played, what they learned, stars earned.
Simple pricing
One subscription, every game, every kid in the family. Start with a 14-day free trial, no card needed. Works on iPad, Chromebook and laptop browsers. Cancel anytime. Not sure yet? Play 5 games free, no account needed.
- All 109 games
- New game every month
- Sibling profiles
- Parent dashboard and reports
- Everything in monthly
- Save $29 vs monthly
- Founding family badge
Secure checkout via Stripe. Cancel anytime from your parent dashboard.
Free resources for parents
Guides from the maker of Teacher Games: real activities and straight answers for K-2 learning at home.
How to Teach Kids to Count Money (K-2)
From coin names to making change, one small step at a time.
Is Your Kindergartner Ready for Addition?
The signs to look for, and what to try first.
How to Teach Telling Time Without Tears
A step-by-step path from clock basics to minutes.
Thanksgiving Learning Games for K-2
18 Thanksgiving games sorted by skill and grade.
Halloween Learning Games for K-2
21 Halloween games sorted by skill and grade.
ABCmouse Alternatives for K-2
Free and paid options compared on price, ages and devices.
Questions parents ask
Straight answers, no fine print games.
Can we try it before subscribing?
Yes. 5 games are free, no account needed: open the club and tap "Try 5 free games". Progress from free play stays on your device. Try all 109 games free for 14 days, no card needed.
Do my kids need accounts?
No. Only parents log in, with email and password or Google sign-in. Kids never see a login screen. You create a profile for each child under your parent account, and their stars, outfits, and progress live there. Simple for kids, private by design.
Are there ads or in-app purchases?
Never. There are no ads anywhere in the club, and nothing inside the games costs real money. The Cat Shop runs entirely on stars kids earn by finishing game levels. The only money involved is your membership itself: $9 a month or $79 a year. What you see is everything you pay.
Does it work offline?
The 5 free games work fully offline once you've opened them. Member games need an internet connection to start, so we can verify your membership, but keep working if the wifi drops mid-game. Progress saves on the device and syncs to your parent account the next time you're online.
What ages is it for?
Kindergarten through second grade, roughly ages 4 to 8. Every game is tagged by grade so you can see what fits your child, and the learning paths order games from foundational skills upward. More age bands are planned as the library grows, with a new game added every month.
Can I limit screen time?
Yes. Set a daily play-time cap for each kid from the parent dashboard. They get a friendly warning before time runs out. When time is up, the game stops and their stars are saved. You're in control of the schedule; the club just makes the minutes count.
Does it work on iPad and Chromebook?
Yes. Bright Minds Club works on iPad, Chromebook and laptop browsers. There's nothing to download: open the club in the browser and play.
Do I need a card for the free trial?
No. The 14-day free trial starts with no card needed. Add a card before day 14 to keep playing; if you don't, the trial simply ends and you're never charged.
Can I cancel anytime?
Yes. In the club, open the Parents tab and tap Manage billing to cancel in the secure Stripe billing portal. No hoops, no phone calls, no retention scripts. You keep access until the end of the period you've already paid for. On the free trial without a card, there's nothing to cancel: the trial ends on its own after 14 days. We'd rather earn the renewal than trap it.
What parents are saying
Real feedback from families using Bright Minds Club for screen time that teaches.
“They ask for the money games”
“My kids actually request the coin and time games instead of random videos. The stars for the cat keep them going, and I like that only I log in.”
— Parent of a kindergartener & 1st grader
“Guilt-free screen time”
“Finally something I feel good about. Parent controls, no ads, weekly email, and they learn real skills. The offline free games are perfect for the car.”
— Mom of two
“The cat is the hook”
“Dressing up the tabby is the reward that works. Games feel like games, not worksheets, and the time limits actually stick.”
— Dad of a 2nd grader